Human

Humans are the primary species of the Core Worlds, and can be found in virtually every corner of the galaxy. They are the descendants of early space-farers that colonized wide stretches of the Galaxy over the last 26,000 years. Most inhabitable worlds have some sort of human population upon them.

Game Stats

 * Type: Humanoid (Human)
 * Racial Hit Points: +8
 * Abilities: +2 to any single ability score of your choice
 * Speed: 30-ft
 * Adaptable: Humans gain an additional feat at 1st level, but must meet the prerequisites before selecting that feat.
 * Skillful: Humans gain an additional skill rank at each level, including 1st.


 * Languages: Basic, any one other

Personality
Humans have incredibly varied personalities compared to other races. Some are very stoic, serious, and passive. Others are active, verbose, and silly. One trait that humans seem to share is their adaptability, their tenacity, and willingness to push boundaries.

Physical Description
Humans average anywhere between 5 and 7 feet in height (about 5’10” for males and 5’8” for females). Skin colors run from nearly black to nearly white along the tan side of the color palette, with black, brown, blonde, or red hair as the most common natural colors. Coloration tends toward homogeneity among humans of different colonies, depending on their contact with the rest of the Galaxy. Humans often tattoo their skin or dye their hair to different colors. In most human groups, males tend to be taller and heavier than women. Humans achieve maturity around the age of 15, and some can live as long as 150 years.

Homeworld
Humans hail from a number of worlds. The most famous human-worlds are Coruscant (L-9) and Corellia (M-11).

Languages
Humans speak, read, and write the Basic language. Most humans know how to speak at least one other language.

Near-Humans
There are many Near-Human species that are virtually indistinguishable from base line humans. Unlike other Near-Humans such as Chiss or Zeltrons, these Near-Humans retain the ancestral traits of all humans as described above, except that their type changes from Human to Near-Human.

This change is merely superficial. Any effect that affects a Near-Human also affects a Human and vice-versa. The idea is to allow for additional roleplay options for characters whose statistics are virtually identical to a baseline human but require some other superficial change like unique species skin tones.

A typical near-human group is the Pantorans, who are found on many worlds through out the Galaxy including Orto Plutonia, Saleucami, and Pantora (their homeworld).